Godopomodoro · bei.pm
The Backstory
In 2023, I discovered the world of Pen & Paper through the YouTube channel of Gronkh, specifically the H.O.R.D.E. series, which was led by the German author Liza Grimm – which greatly amused me.
Fascinated, I browsed through her other works and began reading The Gods of Asgard and The Heroes of Midgard – not least because of my fascination with Norse mythology, which has existed since around 2019, and I thoroughly enjoyed reading the books.
This happened just before another H.O.R.D.E. livestream – which led me back to Twitch on the livestream channel of the author – where I discovered Co-Working using the Pomodoro Technique with great fascination.
I quickly realised that this positively influenced my productivity – which until then had been shaped by a "flow concept" from my trainer that I had doubted.
I evaluated various timer programmes – including Pomotroid and Super Productivity, which seemed excellent for their respective purposes, yet somehow missed the mark for me.
I decided to develop my own programme...
Godopomodoro is a simple Pomodoro timer, written in Godot 4 with GdScript, available for Windows, Linux (arm7/arm8/x86/x86_64), and Mac OS X.
The source code is open-source licensed under GPLv3 and is available via GitLab.
Pomodoro is a time management method where a fixed working phase is followed by a fixed break phase. After a certain number of work and break phases, a longer break phase follows - and the cycle begins anew.
The current version is v0.8 from 3rd September 2024.
The timer supports customisable phase lengths and includes minimalist project management with second-accurate time tracking.
The software can be downloaded for free via Itch.io.
Additional features are planned for the future (particularly regarding settings options), but it is unclear when I will find the time to implement them.
The current functionality already perfectly meets my personal use case.